Dungeon 6 - Midnight Carnival

Maestrea Rank Requirement: Crusader

Difficulty: Moderate

Lore

Sideshow's Carnival has finally opened to give some cheer to all who come! War woes? Come here to drown your sorrows! Need a place to go with the family? This is THAT place! Or Just need to have a good time? We got that here too at Sideshow's Carnival with all kinds of attractions! However, something has gone terribly wrong with the carnival and it seems to be stuck in a perpetual darkness…

Enemies

Carnival Illusion Performer

Health: 160
Armor Points: 0
Damage: 1-10
Damage Modifiers:
- Damage while on fire (+1500%)
Skills: [None]

Possessed Prize Toy - Fire, Ice, Poison

Health: 170
Armor Points: 2
Damage: 4
Skills:
[Elemental Augmentation - Passive] - Will either set enemies on fire, slow them down or poison them with every attack depending on the variant.

Haunted Boat

Health: 110
Armor Points: 2
Damage: 6
Skills: [None]

Zombie Clown

Health: 250
Armor Points: 2 (+7)
Damage: 7
Skills: [None]

Carnival Bouncer (Ranged and Melee variants)

Health: 200 (210 Melee Variant)
Armor Points: 0
Damage: 1-10 (7 Melee Variant)
Skills:
[Explosive Arrow - Ranged Variant Only] - Charges up a powerful arrow the explodes upon making contact with an enemy dealing 15 damage.
[Flurry - Melee Variant Only] - Rapidly attacks the enemy with quick strikes. Each one dealing 2 damage.

Deadly Toy Launcher

Health: 300
Armor Points: 0 (+3)
Damage: 0
Skills:
[Deadly Toys...] - Fires a bunch of "deadly toys" at the enemy. Dealing 7 per hit.

Operator

Health: 500
Armor Points: 2 (+8)
Damage: 8
Skills:
[Repulsor] - Enters a defensive stance reducing all damage taken by 60% and gaining Strength I for 5 seconds.
[First Aid] - Has a chance upon being damaged below 50% health to consume a Quick Heal and heal 20% of your MAX HP.

Carnival Janitor

Health: 300
Armor Points: 0
Damage: 4
Skills:
[Sweep] - //Vigorously// sweeps at the enemy dealing 2 true damage to enemies caught in the way. Pierces through enemies.

Entertaining Clown

Health: 550 (+170 Mount)
Armor Points: 2 (+6)
Damage: 8
Skills:
[Throw Bombs] - Prepares to throw 3 bombs at the target. Each one dealing 20 damage and inflicting Slowness III for 5 seconds if they hit a target.
[Flurry] - Rapidly attacks the enemy with quick strikes. Each one dealing 2 damage.

Bosses

Chained Astray

Health: 1400
Armor Points: Varies
Damage: 9
Skills:
[Broken Promises - Passive] - Every 20% health lost a piece of the chain binding you breaks off and attacks an enemy. Upon the final chain being removed you are fully healed and permanently gain 20% movement speed and +6 attack damage as well as summon two [Panicking Carnival Bouncers] that will attempt to attack you or your enemies.
[Repulsor] - Enters a defensive stance reducing all damage taken by 60% and gaining Strength I for 5 seconds.
[Flurry] - Rapidly attacks the enemy with quick strikes. Each one dealing 2 damage.

Daredevil & Soulless Rider

Soulless Rider
Health: 800
Armor Points: 2 (+10)
Damage: 9
Damage Modifiers:
- Suffocation Immunity
Skills:
[Death Link - Passive] - All attacks heal [Daredevil] 5 health.
[Death Bolt] - Fires a bolt infused with death at the enemy dealing 1 true damage.

Daredevil
Health: 1,600
Armor Points: 2
Damage: 9
Skills:
[Soul Absorb - Passive] - Melee attacks heal 10 health.
[Soul Stealers] - At 70%, 50% and 30% health, summons 3 [Soul Stealers] which heal you 5 hp with every attack they land.
[Death Rush] - Rapidly fires death bolts at the enemy. Each one deals 1 true damage and heals you 5 health per successful hit.

Essence Of Death

Health: 2,000
Armor Points: 2
Damage: 11
Skills:
[Quick Footed - Passive] - Has a chance to dodge an attack. Healing 15 health.
[Aura of Death - Passive] - Upon being attacked has a chance to unleash an aura of death for 6 seconds inflicting Wither I and Slowness II for 6 seconds. As well as dealing 6 damage every second an enemy is in the aura.
[Triple Death Bolt] - Fires three death bolts in a spread at the enemy. Each one dealing 20 damage and inflicting Slowness III for 10 seconds.
[Flurry] - Rapidly attacks the enemy with quick strikes. Each one dealing 2 damage.

Sideshow

**-=[PHASE I]=-**
Health: 500 + 500 + 550 + 550 (Each is a costume)
Armor Points: Varies
Damage: 7 + 8 + 9 + 10 (Each is a costume)
Skills:
[Toying with Prey - Passive - Beginning of fight only] - At the start of the battle, ambushes the enemies with 4 of his personal bouncers.
[Master of Disguise - //After bouncers have been defeated only//] - Uses various costumes to attack the enemy after the bouncers have been defeated. Destroying a costume increases the damage of the next costume by 1 and health by 50 for every 2 costumes destroyed.
[Flurry - All Costumes] - Rapidly attacks the enemy with quick strikes. Each one dealing 2 damage.

**-=[PHASE II]=-**
Health: 2,100
Armor Points: 0 (+6)
Damage: 11
Skills:
[Destroyer of Fun - Passive] - Periodically summons [Restless Visitors] to attack the enemy. They vanish after 30 seconds.
[Quick Footed - Passive] - Has a chance to dodge an attack. Healing 15 health.
[Let the Fun Begin - Passive] - At 75%, 50% and 25% health vanishes and hides into one of three different boxes. One box explodes upon opening. Another box summons 1 [Carnival Illusion Performer], 1 [Zombie Clown], and 4 [Restless Visitors] and the final box reveals him. The boxes will be randomized every time this passive is activated. Sideshow will be invulnerable to damage until he is revealed and any boxes that do not reveal him upon opening will heal him 5% of his MAX HP.
[Flurry] - Rapidly attacks the enemy with quick strikes. Each one dealing 2 damage.
Notes
  • Take caution when Sideshow goes into hiding as opening the wrong box can either have it explode or summon enemies to attack you. Not only that opening the wrong one will heal him some health!
  • Sideshow can endlessly summon Restless Visitors to attack you during his battle. While they have low health and low damage. He usually spawns a lot of them.

Drop Tables

Dungeon 6 Rare Drops

Possible Drops:
- Emergency Kill Sword
- The Butcher
- Replica Prize Helm
- Doomed Chestplate
- Dark Leggings
- Clown Boots

Dungeon 6 Common Drops

Possible Drops:
- Quick Heal x1
- Dungeon Key Fragment x1
- Sturdy Essence x1
- Enhanced Essence x1
- Silver Coin x4-6
- Gold Coin x1
- Crystal x1
- Experience Points x10-12
- Book Of Tomes x1-2
- Insanium x1

Dungeon 6 MiniBoss Drops

Possible Drops:
- Quick Heal x1
- Dungeon Key Fragment x1
- Silver Coin x6-8
- Gold Coin x1
- Sturdy Essence x1-2
- Enhanced Essence x1-2
- Crystal x1
- Book Of Tomes x1-2
- Experience Points x10-12

Possible Rare Drops:
- Insanium x1
- Foam Sword x1
- Enderius Challenge Token Crystal Socket x1
- Bone Gang Challenge Token x1

Dungeon 6 Boss Drops

Possible Drops:
- Quick Heal x1
- Dungeon Key Fragment x1
- Silver Coin x7-10
- Gold Coin x1
- Sturdy Essence x1-2
- Enhanced Essence x1-2
- Crystal x1
- Book Of Tomes x2-3
- Experience Points x10-12

Possible Rare Drops:
- Insanium x1
- Lord Varson Challenge Token x1
- Enderius Challenge Token Crystal Socket x1
- Bone Gang Challenge Token x1