dark souls remastered equip load calculator

i tried searching weight but i just got this, and i don't mean like a full armor set, an individual weapon or armor piece. Cookie Notice That way I could load it up again later on. It is not easy for women to find a good man, and to be honest it is not easy for a man to find a good woman. At 36.3, it's much faster.-terribleperson, /u/terriblestperson, Contributions to Fextralife Wikis are licensed under a, 25%/50%/100% then you would hit the next burden level, now it is equip we. There's your confusion. ), you get an obviously faster roll.I wouldn't be surprised if there is a "medium" speed roll between 40%-70%(making up numbers) either. Encumbrance is the percentage of max Equip Load currently used (for example at 20 of 80 Equip Load, Encumbrance is 25%). It doesn't seem to be as discreet as the table says. Depending on your current Weight Ratio, your character's mobility changes as follows: *Please see the Stamina page for stamina regeneration information. Lol am I trippin here?? Other people can see this sign and summon you into their game. Buffed weapon must be selected in active slot. Can someone explain why my equipment weight doubled when equipped ex. I see that your still working on the thing, and well done so far. You will not lose as much defense as you would think at below 30% EL. It's not explained anywhere. Maximum Equip Load is determined by the Vitality stat and determines how greatly the weight of the currently equipped weapon and armor affect movement and roll speed. THANKS!. This value is always exactly half ofyour maximum equipment load. If I have higher equip load will I move faster or slower? Use a forum name or something along those lines Dark Souls 3 Build Calculator Covenant Starting Class Reset build to system defaults. This is all wrong. I'm not quite sure: Does the covered Distance of the roll scales gradually with the equip ratio or is the covered distance the same for each state?In other words: Is there any difference in mobility if I got 30,1% oder 69,9% equip ratio? They don't carry your ass. often referred to as "medium roll" or "mid roll", often referred to as "slow roll" or "fat roll". Equipment Load/Armor 101 - If you are a new player, the best tidbit of advice I can give you is to just keep your equipment load as close to without going over 69.9% at all times while using all four equipment slots (helm, chest, gauntlets, leggings). To use self and weapon buffs, you must select spell tool. it seems when i have less 50% equipment loaded my rolls are a better range. Mask of the Mother does NOT add up HP Boost to Stats. Dark Souls Wiki is a FANDOM Games Community. It is a measure of the player's mobility with a given set of equipped weapons and armor. Equip Load is compared against the total weight of your currently equipped items to dictate whether you are one of four states: Lightly-equipped or "fast-rolling" - if your equipment weighs less than 30% of your total Equip Load, you will be in this state. More importantly, I had a question about equipment load in Dark Souls 1 / Dark Souls Remastered. Makes you think more which is fun to me. I didn't really test anything, but I removed my armor so I could be at around 34 using Onikiri/Ubadachi and even tho it seems like it's small, but I think I attack a bit faster at 34 than at 60+. DARK SOULS: REMASTERED > General Discussions > Topic Details. See the. Needs fix. Moreover, Rollspeed and distance are both greater when the, There seems to be some confusion in the community regarding the terms. So i understand that this is for a burden max of 80. currently im at 110 or so with havels ring and ring of favor and protection. i'm not so sure about the limit for fast rolls being explicitly 29.9% or less. Ah, remember when there was a real difference between Light Rolls and Mid Rolls? To illustrate, thehighest value in each cell is the medium roll maximum breakpoint: havingan equipment load heavier than the specified load amount will result in heavy encumbrance ("fatrolling"). Are you sure? if youve played other fromsoft games before ds1. Tip: No shame in cheesing him. Find out what you can do. At 0% weight ratio (for testing! Not Working, Please Help. The heavier an item is, the more it encumbers the player. Would anyone mind testing for max values? One more thing that nobody seems to notice: if you have 30% or less equipment load, your jumping attacks make you jump MUCH further. Valve Corporation. At 3rd April 2020 it says "Encumberence is the percentage of max Equip Load currently used (for example at 20 of 80 Equip Load, Encumberence is 40%)" but 20/80 is 25%! Kill Havel inside. Tools, arrows, and bolts do not weigh anything, and do not contribute to Equipment Load. Dark Souls: Armor combos optimizer v2 Source data can be found here: darksouls-armor-stats-.csv, darksouls-armor-stats-10.csv. In first Dark souls and Elden ring for example you can improve this stat just by leveling stamina, wich makes sense. But it was hilarious on my side, to see them trying to catch me ^^ The host even gave up his armor to match my speed, LOL. Select bow and crossbow to view arrow attack and bolt attack. Newer players should avoid Wolf Ring. Weight class value (Equipped Weight/Equip Load) can be taken as a percentage. The weights are simply added together. I'm at 29.7% for fast rolls. You can get a further roll than a fast roll (<30%) by being at exactly 0%. Always thought that was kinda lame. View wiki source for this page without editing. The most weight you could have while fast rolling is 53.59 (99 Vitality, RoF+3, Havel's+3), So I did a bit of research today at High Wall of Lothric.I tested 29.6 %, 30.4 % and 52.6 % equip load.29.6% goes approximately 1.5 rolls further than 30.4% on 8 consecutive rolls.No big difference was seen between 30.4% and 52.6%.I would like to thank my w key for giving me a consistent rolling direction.Hope this info helps :). You can test it for yourself, the difference is very evident :D. you roll the same distance from 0% to 70% the difference is the speed as which you roll. Other numbers like 1.3 are affected in the opposite direction, becoming 1.2999999523162841796875. Me no likey, When I level up the vitality it makes my equip load higher. Help please. I can feel slower rolls going from 55% to 62%, for example. I played SOLEY with dodging and proper spacing, using an UGS (mostly with the guts sword cuz it was badass). I mean, so many impressions (and esp. So does anyone here have a Link to a Build Calculator that ACTUALLY works? Hello, I was playing dark souls like normal a couple minutes ago, had a setup with which I fast rolled. like ds3, bloodborne, or elden ring, i recommend that you try to stay on light equip load at all times. so i have 30 points into vitality and my weight ratio is 64 / 70. so how many points more do i need to invest to vitality for normal rolling? At the beginning, its difficult to get used, to the lack of poise and lower defense absorption. This also allows meme rolls to be substituted for plunges in many death camera setups. Based on level 100 and for completeness purposes, how viable is a PURE 50 int and 50 att wizard?Until ringing the second bell, I was fine with the vitality below 20, but I don't know what awaits me later in the game is it feasible to have a pure magician with 20vit and 20end? With higher Encumbrance Levels, Stamina regeneration is reduced. How do I do this? Known issues as of May 23rd 2018: Some weapons (like Claymore) are not scaling correctly. Is there a formula to calculate your total ability to carry equipment (so basically your total equip load) by using your Endurance? A complete discussion of the limitations of floating point math is beyond the scope of this article, but one critical fact is that some seemingly common numbers are impossible for the game to store exactly. And some items like Havels ring, mask of the father, dark wood grain ring. 35 endurance and fast roll, best way to flee ^^ And the distance weapon of your choice. One instance where a lower actual value is useful is the Mask of the Father, which should multiply your maximum load by 1.05, but actually multiplies it by 1.0499999523162841796875, thus bringing the 25% mark slightly lower than it should be, and allowing you to hit the target weight by aiming for where 25% would have been without the error. Just level up stamina. I'm nearing the game's ending now, and only now I realize the weight ratios are different than DS1 (70 instead of 50 for regular roll). Equip Load can also be increased by utilizing some items: The items stack multiplicative, for a total of 89% increase to Equip Load when all three are worn (150% * 120% * 105% = 189%). So, when should you go below 30% equipment load? are these relevant to this?? Long may the sun shine! There is. Equip Load is a gameplay mechanic in Dark Souls II. Unlike Item Burden, there is no upper limit besides those imposed by level caps for wearing heavy equipment. only one iframe of difference? Spell tool must be selected in left (for magic weapon) or right (for magic shield) hand. When possible, plunging with an invalid weapon will greatly improve the efficiency of your meme roll due to it consuming zero stamina. That means you're going to be putting a ton of points into your End stat if you want to . Ring of favor and protection "recieve twice damage you normally would". Also, don't take the Ring of Favor and Protection off: it breaks.Step 2: Go down straight down the path past the Titanite Demon by Andre and defeat the Moonlight Butterfly. Once started there is no window to delay the next roll, so your timing can only be influenced by starting your initial roll further away or closer to the edge in order to play out more of the first animation before you actually start falling. Acording the sorcerer s guide, int should be at 24, why is on 8 and faith all the way up? Equipped consumable items, ammunition and spells will not contribute to equip weight. If you have a 31.3 equip load, your max equip burden amount to do a "medium regular roll" would need to be at the least 62.6. Collated from various sources on the net, most of it compared and corrected against my own game (North America version.) This is wrong as hell. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. Equip load definitely does affect Sprint speed. "You got 100% equip load and you may use that" - Seemed so natural to me.I didn't even REMOTELY QUESTIONED why my controller was shaking every time I rolled. Pretty sure it doesnt recognise equip boost from FAP, Havel and MoF. Maybe you can even Fat roll at 100.0% flat too but no one's playing tank atm so idk about. That is what the calamity ring does. Fast rolls are 25% or less of your weight max. Although meme rolling is very stamina-intensive for longer distances, this can be mitigated by starting off with a plunge, then transitioning into meme rolls for the final descent. we need under 70% to roll better. That being said 13 I frames over less time makes it even easier to dodge because you have the same frames over less time. If you want to do the super duper fast roll, then you would need at least a max equip load amount of 125.2. The Themed Character has a +0 Occult Composite Bow and a Right hand Weapon Damage of 288 so obviously this Calculator is garbage. Just thought after some while "Hey, quite immersive game! PorkNasty. If you are a new player, you shouldn't. Equipping the Mask of the Father increases Equip Load by 5% Equipping the Dark Wood Grain Ring alters the quick roll animation (0% to 25% Equip Burden) to a cartwheel. The optimizer doesn't subtract the extra VIT levels that Prisoner's Chain gives even when you select it as a ring (it only uses that to note down the weight of the ring, so make sure its selected anyway). The iFrames are the same between fast/regular roll and that's all that matters. When 120% is reached, the player may only walk very slowly, as running is now impossible, and back-stepping or roll attempts will result in short stagger. The idea that you fat roll within 70-100 load is nonsense. They want to make you really feel when your character is hitting the ground! If someone doesn't understand it then explain it and move on or don't reply at all. I spent way to long trying to keep my equip load under 30% thinking there was a major difference when I was new, Quick tip for noobs: NEVER have your equipment load higher then 70% unless you have a big ass shield and huge stamina pool. +15 longsword does 414 damage at 50 strength and dexterity but +15 claymore does only 257?! So I suppose it's the Total Frames that determines the "speed" of a roll. Have played through Bloodborne Sekiro and DS3 but understanding Equip Load in DS1.. FK I rather play all game with no armor. Is it medium or fat roll? Think that should be added somewhere, since it is technically the limit 1 idea i like about ds1. View and manage file attachments for this page. We can all agree that it's stupid how you can wear 1 ton worth of armor and weapons, and still mid roll, then you slide ONE ring on your finger and suddenly your hit with type 2 diabetes. At 0%, it takes around 2.5 seconds to regenerate 120 Stamina, while under 70%, it takes around 3 seconds. Anyway, Thanks for the amazing site. Thanks. Finally, timing can be disregarded completely if Fall Control is used; being in any phase of the roll animation will prevent FC being bypassed by lethal damage. Max equip load starts at 50 with 10 points in endurance and goes up by each point put in, so 1 end = 1 max equip load. This value is obtained by dividing your current Equipment Load (the total weight of your equipped armor, weapons, shields and rings) with your maximal Equipment Load (determined by your Vitality). It has to meet some requirements, but those are not really important rn. Because i had 60 equip load then i put the ring on and it went to 90. That is all.The I frames are the same with both and the bloodring adds the same amount of I frames to both. Wikidot.com Terms of Service - what you can, what you should not etc. And finally died my Lightning soul mass. Is this just 3 phases, so that there is no difference between say 31% and 70%, or there are 3 different linear dependances of the roll distance with different slopes (like it was in DS2 i believe)? The mechanics Mist be based on the value before rounding to three figures - I just hit exactly 70.0% and it switched over to slower rolls etc as compared to a hair below which does not match this table. What is going on?? It says that the FaP ring makes you take double damage and doesn't take into account Havel's or Fap ring when it comes to equip load. Is a little underwhelming having to spend points in a garbage stat just to have more equip load. For example, an equipped weight of 26.2 divided by an Equip Load of 64.0 would equal 40.9% Equip Load, a medium weight class with a moderate movement speed and roll. It seems I can't add it to my comment though, so y'all just going to have to wait forever for a chance to use it. There are four rolling and walking speeds, depending on the character's weight class. hiiiiiii anybody to play dark souls 1 on ps3 with me?Olaaaa alguem para jogar dark souls 1 no ps3 comigo? Using this will place a sign on the ground where you're standing. Dark Souls Wiki is a FANDOM Games Community. basic info, can't find anywhere, just like everything else in this game i have to figure It out by myself..cool. How exactly do I know how much of it I am using? Yes, leveling up Endurance and wearing both Havel's Ring and the Ring of Favor and Protection would do it, but I just put your equip load through a calculator and found that you would need a staggering 99 Endurance to "fast-roll," even with both rings. The walking animation changes after 70%, not 100%, the game will display rounded percentages. Bear in mind your weapons and shields in all four of your slots count toward your Equip Load as well. Equip weight limit gained per Resistance stat: 0 -> 2. (Patch 1.06 / Havels Ring + Ring of Favor + Mask of Father = 262,71). or will I need to do the basic simple math myself? Is this right? It can really throw off your opponent. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. View/set parent page (used for creating breadcrumbs and structured layout). wtf, I'm at 51.0/131.4 with Havel's what total do I need to fast roll, After a great deal of testing, I've found that my roll speed changes around 70% of my equip load. Maybe you could add the total equip burden to the calculation above? Playersmay refer to the following table for the commonly referenced fast and medium roll breakpoints when equipping any combination of the above items. Click here to edit contents of this page. You'll definitely notice a difference, but because of how absorption is calculated, because you'll still have your base absorption, and because non-physical damage is basically the same between light and heavy armor, the damage you take isn't significantly more than at ~69% EL. This takes me back to when I did this by myself. How to look hilarious and have good defense/poise with fast-roll:Prep Step: Make sure you at least get to Endurance Level 20+ (more if your weapons are heavy)Step 1: Get the ring of Favor and Protection by killing that guy in the cage in the belltower (Lautrec) Tip: When he rolls toward you, parry when he starts to stand up. The items in your inventory which are not in use do not have any effect on your character, and there is no maximum weight for non-equipped items. Weapon matchmaking - find. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This is what was messing up the values and constantly giving me equipment above the 69.9% weight ratio. Privacy Policy. Havel ring and ring of favor and protection. By carefully planning your equipment to nudge your actual equip load up using items with weights like 1.2, while avoiding bringing it back down with weights like 1.3, you can achieve an equip load that may be displayed in-game as 25%, but is in reality ever so slightly higher due to the aforementioned precision errors. Manage all your favorite fandoms in one place! What about between 30 and 70 if I'm at around 64? Personally, I find the regular roll to be vastly superior, the fast roll will often roll you too far and you don't get the chance to counter them before they move again. [T]/, Actually, having over 70% equip load changes your idle animation a little bit as well, your character leans forward slightly and slumps their shoulders more. I can't find it anywhere, but it would be useful to have it. Click on the weapon parameters to view attack power, magic adjustment, defence, resistance and requirements. Stronger enemies like the evangelists and black knights or the red eye knight at High Wall seem to notice you and will turn around if you walk up from behind with a WR around 60% and up. = enabled | = disabled | = set partially enabled Show Armor List Armor Optimizer original By ispohr, edited with permission Didn't even use any shield a single time. Even if get my maximum load higher, fat roll is fixed in 70%? Maximum equipment burden is increased by leveling up Endurance and can be increased by 50% by wearing the Ring of Great Strength. My equip load changed in a way that makes no sense. Such a time saving tool, considering if they are accurate. Because invincibility frames are only active near the beginning of a roll, care must be taken to align your roll timing properly to avoid hitting the ground during a vulnerable period. I had a max load of 58 and was at 26.7. Without DSFix: Download "No DSFix" version of the mod. Here's a story of a bloody DS3 virgin:On my first DS3 playthrough (which was also my very first souls game), I played with fat roll up until nameless king. While Havel's Ring is not useless, it is not nearly as good as it seems, as it does not increase your base absorption the way increasing vitality does. The table above says <30% says fast rolls that reach far, <70% gives mediums rolls with good distance, etc but then one of the notes say equipment load doesn't affect roll distance. More to change and adapt to when strategizing how you play. Thank you dark souls! Has anybody noticed that 30 is still ultra roll? Infusion Data Equipment Load is the stat handling how one performs under different amounts of equipped weight. By setting up your equipped items in order to fall within a certain percentage range of your maximum equip load, one can simply roll off of an edge and continue rolling in midair until you reach the ground. Manage all your favorite fandoms in one place! What about 70% exact? There's still a few instances where your equip weight is exactly on the break point, but will still give the movement of the weight class above; this is probably due to some decimal rounding error in the code. I was wondering if any of you tested if attack/swing speed is different at lower percentages or not. Any reason that would benefit the player being this light, other than extra mobility? It seems like my recovery is longer sometimes, and then other times it doesn't. Lothric knight sword weighs 4 but when I equip it weighs 7.5 I dont understand, I basically don't feel a difference between light and medium but in ds1 it was really apparent. All of a sudden, in the middle of a fight, I start midrolling instead of fast rolling, and I haven't been able to use the same setup with fast roll even after leveling endurance once. https://wiki.speedsouls.com/index.php?title=darksouls:Meme_Roll&oldid=14305. I had heard that the only other advantage you got at 29.9<0 was when you use flynn's ring, but after taking it on an off and studying the stats, there is no attack bonus. If you are a more experienced player and are using a weapon with long reach that doesn't benefit too much from poise (such as a katana, for example), it's definitely something to consider. Help ? So what if the equip load is 69.8%? However . Im lost how does 50%+20%+5%= 89%? HOW TO INSTALL. Equip weight equal to and below 25% of Equip Burden gives fast movement. So i have 70.2/230.4 equip load right now, and i have a mid roll, is it possible to fast roll with 70 equip load? Base equip weight limit: 40 -> 30. Wolf Ring, however, is pretty close to useless. It would be convenient and interesting to type in what kind of damage or defense you want, and then be able to see if it's worth it, or even possible before level 713. refresh. I sure wish you could save your character to a file. Weapons with a higher weight value tend to have more base damage, and heavier armor pieces tend to have more defense and Poise. Then you had ninja flip. And i see a bunch of small white circles around everywhere. Does that automatically round up to 70%?I suppose what I am asking is: to what term does the number round to?Nearest whole number? Didnt see anyone else with that info so now its out there. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. "There seems to be some confusion in the community regarding the terms fast and quick. I didnt change any armour or other weapons and I even upgraded my endurance to compensate for the increased weight. Therefore, most builds should not use Havel's Ring. DO NOT. I have the Millwood Greatbow equipped fully upgraded, a +10 chaos lothric knight sword, and pyro flame, and the Shield of want +5 in my left hand. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. And if I use havel's ring will I move fast or slow? If you are a middle-aged man looking to have a good time dating man half your age, this advertisement is for you. Calculator version 1.0.0 Features to Add. It's the easy solution. wait, so is it equipment load or weight ratio that needs to be under 70?? Considering Havel's armor is quite heavy, you might need to make some changes. Im a newb to dark souls(remastered) And i have been using the eastern armor set And my equip load is at 62.30/82.20 I felt heavy as shit. Then i relaized something!! Equip load is the maximum weight that can be equipped. i dont think the havel rings gives 50 percent more equip load. I was so confused, I didn't even know what happened. General Wikidot.com documentation and help section. Given the maximum equip loads we can achieve (48-139 base value, +20%, +50%, and/or +5% from the Ring of Favor and Protection, Havel's Ring, and Mask of the Father respectively) and the amount of control we have over our equipped weight (only varying by increments of 0.1), it should be impossible for us to exceed 25% without going well past 25.000088%. https://darksouls.wiki.fextralife.com/Equip+Load. Can someone do some frame-perfect testing to debunk this? I'm fairly certain that it gives you the most defense and poise per equip load.Step 6: Slap on whatever bits of light armor you can without exceeding the weight limit. Tools & Calculators Build Calculator | Dark Souls Wiki 69 6 Updated: 18 May 2018 13:59 Beta version Covenant Starting Class Soul Level ~ Vitality - + Attunement - + Endurance - + Strength - + Dexterity - + Resistance - + Intelligence - + Faith - + Humanity - + Souls to next Level Total Soul Cost Armor Head Chest Hands Feet Naked Naked Naked Naked Ammunition, consumable items and rings do not count against Equip Load. Magic infusion scaling is wrongly scaling off faithWe are missing Shield AR and UpgradesMagic/Int adjustments are missing, Giant DadClass Banditsoul level 99VIT 48ATT 12END 66STR 16DEX 10Mask of the FatherGiant armorGiant gauntletsGiant leggingsChaos+5 ZweihanderPyromancy Flame ascended+52 Black flameGrass crest shield+15Ring: Ring of favor and protectionRing: Havel ring. I heard i need to lay my sign down??? How do you calculate the amount of endurance needed for a full black knights armor and sword, Okay so what does fat rolling actually mean? You can increase your maximum equip loadby: Thank the gods elden ring just says light load etc to let you know. If no figures can be gathered I think a basic description of how this mechanic works should be added. I took all my armor off and felt light as a feather. Sir Render -I just figured out that Fall damage Is higher if you weigh morethough this seems to be reduced by Vitality or defense itself 27Vigour 7Vitality dies at the fall with Eygon when Burdened with neerly 70% weight27Vigour 50Vitality doesn't die at 70% from Eygon's fallBoth were tested unembered27Vigour 7Vitality Survives the fall when nakedJust thought i'd add that here and hope a mod sees this and adds it to the Information, like I was testing: exactly 30 and <30 seems the same, I didn't see the difference between 30 and under 30//, Can someone with a brain explain the thing about rof and havel's stacking? Having a 740 AR with the greatbow gives me a lot of crowd control and 627 AR on my chaos lothric sword. In this situation, more light pieces are usually better then one heavier one.Step 7: Feel great until Ornstein and Smough delete you. I felt pretty bad just Rolling like that during I dont know 10-15min? That's below 25% equip load. However, when I look at the exact calculation it comes out to 8.33333333%. Why am I still fat rolling even though my equip load is 32.8/64.0 ? < > Showing 1-2 of . ILL tell u, SL355 99 vit83 endstr 53dex 30attune 50resist 81int 19faith 25humanity anyA LEGIT POWERFUL STRONG BUILD, uhm calamity ring and ring of favor and protection are messed up, I can help all ng+ just call me on the game friday till sunday vs ornstein and smough id player Destructeagle and xbox one id DestructEagle. You can comment on this tool at reddit Equip Load applies to all types of worn items, such as weapons, armor and shields. Delaying the plunge as much as possible will both allow you a small amount of stamina regeneration, and reduce the number of meme rolls required. So.. what's the framerate of Dark Souls? On the MugenMonkey calculator, my equip load percentage is 8.3% with my ratio at 13.5/162.0. Tooltips show more accurate values of absorption and resistance. I won yesterday a spear of filianore fight, by just fast Rolling actually and Healing, against a 4-man gank.