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towny:customitems:customenchants [2020/11/15 21:25] dream created |
towny:customitems:customenchants [2022/02/21 11:34] (current) elliot [Uncommon Enchants] |
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- | Maestrea offers plenty of custom enchantments to keep items unique | + | Maestrea offers plenty of custom enchantments to keep items interesting! If you have an idea for a custom enchant, feel free to suggest it in out suggestions forum! |
- | ===== Enchantment List ===== | + | //*** = Enchant is disabled on the Dungeons server** // |
- | **Absorb\\ | + | |
- | Items**: Armor\\ | + | ===== Common Enchants ===== |
- | **Max Level**: 6\\ | + | |
- | **Rarity**: Common\\ | + | ---- |
- | //Take less damage | + | |
+ | **Antivenom** \\ | ||
+ | **Items: **Armour\\ | ||
+ | **Max Level: | ||
+ | //Reduces damage taken from poison by counting the level of your whole armour set. 9 or more levels nullifies the damage | ||
\\ | \\ | ||
- | **Angler\\ | + | **Arachnids Blessing** \\ |
- | Items**: Fishing Rod\\ | + | **Items: **Armour\\ |
- | **Max Level**: 5\\ | + | **Max Level:** 3\\ |
- | **Rarity**: Common\\ | + | |
- | //Receive one more fish per level when fishing// \\ | + | |
- | \\ | + | |
- | **Antivenom\\ | + | |
- | Items**: Armor\\ | + | |
- | **Max Level**: 3\\ | + | |
- | **Rarity**: Uncommon\\ | + | |
- | //Reduces damage taken from poison by counting the level of your whole armor set. 9 or more levels nullifies the damage taken.// \\ | + | |
- | \\ | + | |
- | **Arachnids Blessing\\ | + | |
- | Items**: Armor\\ | + | |
- | **Max Level**: | + | |
- | **Rarity**: Common\\ | + | |
//Take less damage from spiders// \\ | //Take less damage from spiders// \\ | ||
\\ | \\ | ||
- | **Auto Jump\\ | + | **Beheading** |
- | Items**: Boots\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 2\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Chance to get the head of killed mob/player (Only works on spider, skeleton, wither skeleton, zombie and creeper)// \\ |
- | //Receive a jump boost when equipped// \\ | + | |
\\ | \\ | ||
- | **Auto Repair\\ | + | **Blaze** |
- | Items**: Armor, Swords, Axes\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 1\\ | + | **Max Level: |
- | **Rarity**: Unavailable via enchanting\\ | + | //Ignite your enemy for x amount of time// \\ |
- | //Similar to Mending, will automatically take XP from you while repairing gear/ | + | |
\\ | \\ | ||
- | **Auto Speed\\ | + | **Butcher** |
- | Items**: Boots\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 2\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Each level increases damage dealt to animals// \\ |
- | //Receive a speed boost when equipped// \\ | + | |
\\ | \\ | ||
- | **Beheading\\ | + | **Experienced** |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 3\\ | + | **Max Level:** 3\\ |
- | **Rarity**: Uncommon\\ | + | //Increases XP drop from mobs// \\ |
- | //Chance to get the head of killed mob/player (Only works on spider, skeleton, wither skeleton, zombie and creeper)// \\ | + | |
\\ | \\ | ||
- | **Blaze\\ | + | **Foresight** |
- | Items**: Weapons\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 6\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Right clicking makes nearby mobs glow, level increases range and time// \\ |
- | //Ignite your enemy for x amount of time// \\ | + | |
\\ | \\ | ||
- | **Blaze Area\\ | + | **Fried** |
- | Items**: Weapons\\ | + | **Items: **Rods\\ |
- | **Max Level**: 4\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Receive cooked fish from fishing// \\ |
- | //Ignite enemies around you for x amount of time// \\ | + | |
\\ | \\ | ||
- | **Butcher\\ | + | **Molotov** |
- | Items**: Swords, Axes\\ | + | **Items: **Bows\\ |
- | **Max Level**: 5\\ | + | **Max Level: |
- | **Rarity**: Uncommon\\ | + | //Drops fire on your enemies. Level decreases cooldown// \\ |
- | //Each level increases damage dealt to animals.// \\ | + | |
\\ | \\ | ||
- | **Cultivation\\ | + | **Molten** |
- | Items**: Shovel, Hoe\\ | + | **Items: **Armour\\ |
- | **Max Level**: 3\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Ignite enemies who hit you for x amount |
- | //Hoe: Tills a 3×3, 5×5, or 7×7 area of farmland, depending on level\\ | + | |
- | Shovel: Tills a 3×3, 5×5, or 7×7 area of grass path, depending on level// \\ | + | |
\\ | \\ | ||
- | **Curse of Decay\\ | + | **Nether' |
- | Items**: Armor\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 3\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Deal bonus damage to Nether mobs// \\ |
- | //Armor with the enchant decays periodically over time. A higher level\\ | + | |
- | means more decay// \\ | + | |
\\ | \\ | ||
- | **Curse of the Blade\\ | + | **Paladin' |
- | Items**: Swords, Axes\\ | + | **Items: **Armor\\ |
- | **Max Level**: 1\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Take less damage |
- | //25% of attacks will deal half of the damage | + | |
\\ | \\ | ||
- | **Curse of the Undead\\ | + | **Poison** |
- | Items**: All\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 1\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Poison your enemies// \\ |
- | //Take additional damage from undead mobs.// \\ | + | |
\\ | \\ | ||
- | **Dash** \\ | + | **Shock** \\ |
- | **Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 5\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Strikes the target with a bolt of lightning on a cooldown. The cooldown decreases with higher levels// \\ |
- | //Dash forward dealing x amount | + | |
\\ | \\ | ||
- | **Double Strike\\ | + | **Slowness** |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Common\\ | + | //Slows your enemies// \\ |
- | //Chance to do 2x damage// \\ | + | |
\\ | \\ | ||
- | **Drilling\\ | + | **Soulbound** |
- | Items**: Tools\\ | + | **Items: **Everything\\ |
- | **Max Level**: 4\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Rare\\ | + | //Keep item upon death, enchant goes away afterwards// |
- | //Mines an area in a 1 block straight line\\ | + | ===== Uncommon Enchants ===== |
- | Amount of blocks increases | + | |
+ | ---- | ||
+ | |||
+ | **Angler** \\ | ||
+ | **Items: **Rods\\ | ||
+ | **Max Level:** 5\\ | ||
+ | //Receive one more fish per level when fishing// \\ | ||
\\ | \\ | ||
- | **Ender Rats\\ | + | **Blaze Area** |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Rare\\ | + | //Ignite enemies around you for x amount of time// \\ |
- | //When hit, each level spawns an endermite that targets the attacker | + | |
\\ | \\ | ||
- | **Excavation\\ | + | **Cultivation** |
- | Items**: Pickaxe, Axe, Shovel\\ | + | **Items: **Shovels, Hoes\\ |
- | **Max Level**: 1\\ | + | **Max Level:** 3\\ |
- | **Rarity**: Rare\\ | + | //Hoe: Tills a 3×3, 5×5, or 7×7 area of farmland, depending on level\\ |
- | //Breaks blocks in a 3×3 pattern, bypasses unbreaking// \\ | + | Shovel: Tills a 3×3, 5×5, or 7×7 area of grass path, depending on level// \\ |
\\ | \\ | ||
- | **Experienced\\ | + | **Ender Rats** |
- | Items**: Weapons\\ | + | **Items: **Armour\\ |
- | **Max Level**: 3\\ | + | **Max Level: |
- | **Rarity**: Uncommon\\ | + | //When hit, each level spawns an endermite that targets the attacker// \\ |
- | //Increases XP drop from mobs// \\ | + | |
\\ | \\ | ||
- | **Fangs\\ | + | **Fangs** \\ |
- | Items**: Weapons, Bows\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 8\\ | + | **Max Level:** 8\\ |
- | **Rarity**: Uncommon\\ | + | |
//Right click to cast a line of evoker fangs towards your cursor\\ | //Right click to cast a line of evoker fangs towards your cursor\\ | ||
Shift + Right click to spawn a circle of evoker fangs\\ | Shift + Right click to spawn a circle of evoker fangs\\ | ||
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Level Increases amount of fangs and increases cooldown slightly// \\ | Level Increases amount of fangs and increases cooldown slightly// \\ | ||
\\ | \\ | ||
- | **Flight*\\ | + | **Grounded** \\ |
- | Items**: Boots\\ | + | **Items: **Armour\\ |
- | **Max Level**: 1\\ | + | **Max Level:** 1\\ |
- | **Rarity**: Rare\\ | + | //Grants immunity to lightning damage// \\ |
- | //Allows flight when equipped but decays the boots when moving// \\ | + | |
\\ | \\ | ||
- | **Foresight\\ | + | **Heavy** \\ |
- | Items**: Weapons\\ | + | **Items: **Boots\\ |
- | **Max Level**: 3\\ | + | **Max Level:** 1\\ |
- | **Rarity**: Uncommon\\ | + | |
- | //Right clicking makes nearby mobs glow, level increases range and time// \\ | + | |
- | \\ | + | |
- | **Fried\\ | + | |
- | Items**: Fishing Rod\\ | + | |
- | **Max Level**: 1\\ | + | |
- | **Rarity**: Common\\ | + | |
- | //Receive cooked fish from fishing// \\ | + | |
- | \\ | + | |
- | **Guards** \\ | + | |
- | **Items**: Armor\\ | + | |
- | **Max Level**: 3\\ | + | |
- | **Rarity**: Rare\\ | + | |
- | //When hit, each level will spawn an iron golem to attack the enemy// \\ | + | |
- | \\ | + | |
- | **Heavy\\ | + | |
- | Items**: Boots\\ | + | |
- | **Max Level**: | + | |
- | **Rarity**: Common\\ | + | |
//Makes you immune to knockback, takes durability on the item while worn// \\ | //Makes you immune to knockback, takes durability on the item while worn// \\ | ||
\\ | \\ | ||
- | **Lava Walker*\\ | + | **Levitation** \\ |
- | Items**: Boots\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 1\\ | + | **Max Level:** 4\\ |
- | **Rarity**: Rare\\ | + | |
- | //Lava turns to obsidian when walked on, turns back to lava after a bit, durability lowers slightly when walking on lava// \\ | + | |
- | \\ | + | |
- | **Levitation\\ | + | |
- | Items**: | + | |
- | **Max Level**: 4\\ | + | |
- | **Rarity**: Common\\ | + | |
//Gives enemies who you hit levitation for x amount of time, level decreases cooldown// \\ | //Gives enemies who you hit levitation for x amount of time, level decreases cooldown// \\ | ||
\\ | \\ | ||
- | **Life Steal\\ | + | **Life Steal** \\ |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Common\\ | + | |
//Steals life from your enemies// \\ | //Steals life from your enemies// \\ | ||
\\ | \\ | ||
- | **Lift*\\ | + | **Lift** \\ |
- | Items**: Weapons\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 6\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Uncommon\\ | + | |
//Right clicking throws nearby animals, mobs and players up into the air, level increases range and height// \\ | //Right clicking throws nearby animals, mobs and players up into the air, level increases range and height// \\ | ||
\\ | \\ | ||
- | **Light Seeker\\ | + | **Light Seeker** \\ |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Common\\ | + | |
//Deal more damage during the day// \\ | //Deal more damage during the day// \\ | ||
\\ | \\ | ||
- | **Light Weight\\ | + | **Motus** |
- | Items**: Weapons\\ | + | **Items: **Armour, |
- | **Max Level**: 4\\ | + | **Max Level:** 4\\ |
- | **Rarity**: Rare\\ | + | //If another player hits you, there' |
- | //Allows | + | |
\\ | \\ | ||
- | **Molotov** \\ | + | **Necromancer** \\ |
- | Items: | + | **Items: |
- | Max Level: | + | **Max Level:** 6\\ |
- | Rarity: Uncommon\\ | + | //When hit, each level spawns a zombie that targets the attacker// \\ |
- | //Drops fire on your enemies. Level decreases cooldown.// \\ | + | |
\\ | \\ | ||
- | **Molten\\ | + | **Night Bane** |
- | Items**: Armor\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 4\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Deal more damage during the night// \\ |
- | //Ignite enemies who hit you for x amount of time, level increases chance and time// \\ | + | |
\\ | \\ | ||
- | **Necromancer\\ | + | **Poison Area** |
- | Items**: Armor\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 3\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Poison enemies around you// \\ |
- | //When hit, each level spawns a zombie that targets the attacker | + | |
\\ | \\ | ||
- | **Night Bane\\ | + | **Rats** |
- | Items**: Weapons\\ | + | **Items: **Armour\\ |
- | **Max Level**: 6\\ | + | **Max Level:** 6\\ |
- | **Rarity**: Common\\ | + | When hit, summon silverfish to defend you\\ |
- | //Deal more damage during the night// | + | |
\\ | \\ | ||
- | **Night Vision\\ | + | **Repulse** |
- | Items**: Helmet\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 1\\ | + | **Max Level: |
- | **Rarity**: Uncommon\\ | + | //Pushes enemies away from you, Level decreases cooldown and increases speed and range// \\ |
- | //Receive night vision enchant while equipped// \\ | + | |
\\ | \\ | ||
- | **Paladins Cleansing\\ | + | **Stomper** |
- | Items**: Armor\\ | + | **Items: **Boots\\ |
- | **Max Level**: 3\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Transfers fall damage |
- | //Take less damage | + | |
\\ | \\ | ||
- | **Poison\\ | + | **Strength** |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: | + | **Max Level:** 6\\ |
- | **Rarity**: Uncommon\\ | + | //Receive a strength boost when hitting mobs// \\ |
- | //Poison | + | \\ |
+ | **Surprise** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 5\\ | ||
+ | //Right clicking spawns 2 burning pigs per level// \\ | ||
+ | \\ | ||
+ | **Void Mining** \\ | ||
+ | **Items: **Pickaxes, Shovels\\ | ||
+ | **Max Level:** 1\\ | ||
+ | //Mines common blocks like stone and dirt without dropping them// \\ | ||
+ | \\ | ||
+ | **Void Seer** \\ | ||
+ | **Items: **Weapons, Bows\\ | ||
+ | **Max Level:** 3\\ | ||
+ | //Blinds and confuses | ||
+ | \\ | ||
+ | **Vortex** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 5\\ | ||
+ | // | ||
+ | \\ | ||
+ | **Werewolf** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 5\\ | ||
+ | //Spawns a wolf per level at your enemy’s location. Each has 2 hearts of health and lives for 10 secs// \\ | ||
\\ | \\ | ||
- | **Poison Area\\ | + | **Withering** |
- | Items**: Weapons\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 4\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Withers your enemy, level increases time// |
- | //Poison enemies around you// | + | ===== Rare Enchants ===== |
- | **Repulse\\ | + | ---- |
- | Items**: Armor/ | + | |
- | **Max Level**: 5\\ | + | **Angel** \\ |
- | **Rarity**: Uncommon\\ | + | **Items: **Helmets\\ |
- | //Pushes enemies away from you, Level decreases cooldown and increases speed and range// \\ | + | **Max Level:** 5\\ |
+ | //When hit, wearer has a chance to heal some damage taken.// \\ | ||
\\ | \\ | ||
- | **Rats\\ | + | **Area Withering** |
- | Items**: Armor\\ | + | **Items:** Weapons, Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Withers enemies around you, level increases time// \\ |
- | //When hit, each level spawns a silverfish that targets the attacker// \\ | + | |
\\ | \\ | ||
- | **Shield\\ | + | **Bane of Life** |
- | Items**: Armor/Weapons\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 4\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Do extra damage to " |
- | //Receive absorption for x amount of time when hit by an enemy or hitting an enemy// \\ | + | |
\\ | \\ | ||
- | **Shock\\ | + | **Crystaline** |
- | Items**: Weapons\\ | + | **Items: **Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Any crystal in a 10 block radius (increased |
- | //Strikes the target with a bolt of lightning on a cooldown. The cooldown decreases | + | |
\\ | \\ | ||
- | **Shock Area\\ | + | **Cupid** |
- | Items**: Weapons\\ | + | **Items: **Bows\\ |
- | **Max Level**: 4\\ | + | **Max Level: |
- | **Rarity**: Rare\\ | + | //Heal from shots made from 16+ blocks away.// \\ |
- | //Strikes the target-area with a bolt of lightning on a cooldown. The cooldown decreases with higher levels// \\ | + | |
\\ | \\ | ||
- | **Shuffle*\\ | + | **Curse of Decay** \\ |
- | Items**: Bow\\ | + | **Items: **Everything\\ |
- | **Max Level**: 3\\ | + | **Max Level:** 3\\ |
- | **Rarity**: Uncommon\\ | + | //Armor with the enchant decays periodically over time. A higher level means more decay// \\ |
- | //Switches positions | + | |
\\ | \\ | ||
- | **Slow\\ | + | **Curse of Moonlight** |
- | Items**: Weapons\\ | + | **Items: **Everything\\ |
- | **Max Level**: 6\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Deal reduced damage during the night.// \\ |
- | //Slows your enemies// \\ | + | |
\\ | \\ | ||
- | **Soulbound\\ | + | **Curse of Sunlight** |
- | Items**: Armor, Weapons, Tools\\ | + | **Items: **Everything\\ |
- | **Max Level**: 1\\ | + | **Max Level: |
- | **Rarity**: Rare/ | + | //Deal reduced damage during the day.// \\ |
- | //Keep item upon death, enchant goes away afterwards// \\ | + | |
\\ | \\ | ||
- | **Stomper\\ | + | **Curse of the Blade** |
- | Items**: Weapons\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 1\\ | + | **Max Level:** 1\\ |
- | **Rarity**: Uncommon\\ | + | //25% of attacks will deal half of the damage |
- | //Transfers fall damage | + | |
\\ | \\ | ||
- | **Strength\\ | + | **Curse of the Undead** |
- | Items**: Weapons\\ | + | **Items: **Armour\\ |
- | **Max Level**: 6\\ | + | **Max Level: |
- | **Rarity**: Common\\ | + | //Take additional damage from undead |
- | //Receive a strength boost when hitting | + | |
\\ | \\ | ||
- | **Surprise\\ | + | **Dash** |
- | Items**: Weapons\\ | + | **Items: **Weapons\\ |
- | **Max Level**: 5\\ | + | **Max Level:** 5\\ |
- | **Rarity**: Rare\\ | + | //Dash forward dealing x amount of damage to enemies you hit// \\ |
- | //Right clicking spawns 2 pigs per level that are burning | + | |
\\ | \\ | ||
- | **Void Seer\\ | + | **Despair** |
- | Items**: Weapons\\ | + | **Items: **Armour\\ |
- | **Max Level**: 3\\ | + | **Max Level:** 1\\ |
- | **Rarity**: Uncommon\\ | + | //Chance to damage an attacker with entity count within 5 blocks.// \\ |
- | //Blinds and confuses | + | \\ |
+ | **Double Strike** \\ | ||
+ | **Items: **Weapons, Bows\\ | ||
+ | **Max Level:** 6\\ | ||
+ | //Chance to do 2x damage// \\ | ||
+ | \\ | ||
+ | **Drilling** \\ | ||
+ | **Items: **Tools\\ | ||
+ | **Max Level:** 4\\ | ||
+ | //Mines an area in a 1 block straight line. Amount of blocks increases per level// \\ | ||
+ | \\ | ||
+ | **Dual Edge** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 2\\ | ||
+ | //25% chance to deal double damage, 10% chance to take double damage.// \\ | ||
+ | \\ | ||
+ | **Equilibrium** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 6\\ | ||
+ | //Deal extra damage on attack, half of bonus dealt back to you.// \\ | ||
+ | \\ | ||
+ | **Excavation** \\ | ||
+ | **Items: **Tools\\ | ||
+ | **Max Level:** 2\\ | ||
+ | //Breaks blocks in a 3×3 pattern, bypasses unbreaking// | ||
+ | \\ | ||
+ | **Flight***\\ | ||
+ | **Items:** Boots\\ | ||
+ | **Max Level:** 1\\ | ||
+ | //Allows flight when equipped but decays the boots when moving// \\ | ||
+ | \\ | ||
+ | **Guards** \\ | ||
+ | **Items: **Armour\\ | ||
+ | **Max Level: | ||
+ | //When hit, each level will spawn an iron golem to attack the enemy// \\ | ||
+ | \\ | ||
+ | **Lava Walker***\\ | ||
+ | **Items: **Boots\\ | ||
+ | **Max Level:** 1\\ | ||
+ | //Lava turns to obsidian when walked on, turns back to lava after a bit, durability lowers slightly when walking on lava// \\ | ||
+ | \\ | ||
+ | **Light Weight***\\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 4\\ | ||
+ | //Allows you to hit faster than current minecraft mechanics allows (decreases | ||
+ | \\ | ||
+ | **Pure** \\ | ||
+ | **Items: **Armour\\ | ||
+ | **Max Level:** 1\\ | ||
+ | //Chance to remove a random debuff when attacked.// \\ | ||
+ | \\ | ||
+ | **Shatter** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 3\\ | ||
+ | //Chance to deal additional damage to target' | ||
+ | \\ | ||
+ | **Shield** \\ | ||
+ | **Items: **Armour\\ | ||
+ | **Max Level:** 4\\ | ||
+ | //Receive absorption for x amount of time when hit by an enemy or hitting an enemy// | ||
+ | \\ | ||
+ | **Shock Area** \\ | ||
+ | **Items: **Weapons, Bows\\ | ||
+ | **Max Level:** 4\\ | ||
+ | //Strikes the target-area with a bolt of lightning on a cooldown. The cooldown decreases with higher levels// \\ | ||
+ | \\ | ||
+ | **Shuffle***\\ | ||
+ | **Items: **Bows\\ | ||
+ | **Max Level:** 3\\ | ||
+ | //Switches positions with your target upon striking them.// \\ | ||
+ | \\ | ||
+ | **Void Spikes** \\ | ||
+ | **Items: **Weapons\\ | ||
+ | **Max Level:** 3\\ | ||
+ | Chance of dealing true damage on hit based on target' | ||
\\ | \\ | ||
**Volley** \\ | **Volley** \\ | ||
- | Items: Bows\\ | + | **Items: |
- | Max Level: | + | **Max Level:** 6\\ |
- | Rarity: Uncommon\\ | + | |
//Fires additional arrows.// \\ | //Fires additional arrows.// \\ | ||
\\ | \\ | ||
- | **Vortex\\ | + | **Well Fed** \\ |
- | Items**: Weapons\\ | + | **Items: **Armour\\ |
- | **Max Level**: 5\\ | + | **Max Level:** 2\\ |
- | **Rarity**: Rare\\ | + | //Your hunger bar will randomly refill based on the level. Levels add up across armor items// |
- | //Pulls enemies towards you, level decreases cooldown and increases speed and range// \\ | + | ===== Unknown or Unenchantable Enchants ===== |
+ | |||
+ | ---- | ||
+ | |||
+ | **Autorepair** \\ | ||
+ | **Items: **Everything\\ | ||
+ | **Max Level:** 2\\ | ||
+ | //Similar to Mending, will automatically take XP from you while repairing gear/ | ||
+ | |||
+ | //Added via abyssal steel.// \\ | ||
\\ | \\ | ||
- | **Well Fed\\ | + | **Fireworks** |
- | Items**: Armor\\ | + | **Items: **Bows\\ |
- | **Max Level**: 2\\ | + | **Max Level: |
- | **Rarity**: Uncommon\\ | + | //Summon fireworks |
- | //Your hunger bar will randomly refill based on the level. Levels add up across armor items// \\ | + | |
+ | // | ||
\\ | \\ | ||
- | **Werewolf\\ | + | **Justified** |
- | Items**: Swords, Axes\\ | + | **Items: **Weapons, Bows\\ |
- | **Max Level**: 5\\ | + | **Max Level: |
- | **Rarity**: Uncommon\\ | + | //Small chance to deal bonus damage.// \\ |
- | //Spawns 1 wolf per level at your enemy’s location which targets them. Each wolf is named “Wolf”, only have 2 hearts of health and live for 10 seconds.// \\ | + | |
\\ | \\ | ||
- | **Wither\\ | + | **Leashing** \\ |
- | Items**: Weapons\\ | + | **Items: **Bows\\ |
- | **Max Level**: 6\\ | + | **Max Level: |
- | **Rarity**: Rare/ | + | //Pull targets within 7 blocks towards |
- | //Withers your enemy, level increases time// \\ | + | |
- | \\ | + | |
- | **Wither Area\\ | + | |
- | Items**: Weapons\\ | + | |
- | **Max Level**: 4\\ | + | |
- | **Rarity**: Rare\\ | + | |
- | //Withers enemies around | + | |
\\ | \\ | ||
- | //*** = Enchant is disabled within the Dungeons server** // | + | **Swarm** \\ |
+ | **Items: **Armour, Weapons\\ | ||
+ | **Max Level:** 6\\ | ||
+ | //When attacked, summon bees to defend you.// | ||