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towny:faq:moblimits [2021/03/19 13:17] dream created |
towny:faq:moblimits [2022/03/16 09:23] (current) sarah |
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On Towny they are as follows: | On Towny they are as follows: | ||
- | * **No more than 8 of a specific mob in an 8 block radius** | + | * **No more than 16 of a specific mob in an 8 block radius** |
* **No more than 64 mobs total (passive and hostile) in a 16 block radius** | * **No more than 64 mobs total (passive and hostile) in a 16 block radius** | ||
- | ===== Why are mobs limited? ===== | ||
- | |||
- | Mob limits are in place to help prevent lag on the server. | ||
- | |||
===== How do mob limits work? ===== | ===== How do mob limits work? ===== | ||
- | Mob limits work by checking all mobs to see if any exceed the limit in their set radius. | + | Mob limits work by checking all mobs to see if any exceed the limit in their set radius. It tries to draw a circle around a mob with the radius |
In the following image there are 3 groups of mobs that exceed their set limits, shown by the 3 different colored areas: | In the following image there are 3 groups of mobs that exceed their set limits, shown by the 3 different colored areas: | ||
- | {{https:// | + | {{https:// |
- | ===== Does the mobs limits line up with chunk borders? | + | ===== Mob Limit F.A.Q: ===== |
+ | |||
+ | **Why are mobs limited? | ||
+ | |||
+ | Mob limits are in place to help prevent lag on the server. Too many mobs in one area can cause severe server issues. | ||
+ | |||
+ | **Do the mobs limits line up with chunk borders?** | ||
No, its a set radius around the mobs and will check even across chunk borders. | No, its a set radius around the mobs and will check even across chunk borders. | ||
- | ===== Can I stack mobs vertically if they are far enough apart? | + | **Can I stack mobs vertically if they are far enough apart?** |
No, the radius is horizontal only and will remove mobs stacked on top of each other no mattter how far apart they are vertically. | No, the radius is horizontal only and will remove mobs stacked on top of each other no mattter how far apart they are vertically. | ||
+ | |||
+ | **How do I know which mobs will be deleted if there are too many?** | ||
+ | |||
+ | The following criteria determine which mobs are considered the most important to **keep**, in order: | ||
+ | |||
+ | - Tamed mobs | ||
+ | - Mobs with a saddle | ||
+ | - Mobs with a nametag | ||
+ | - Newer mobs (babies are " | ||
+ | |||
+ | For example, tamed mobs will always have priority over untamed mobs (regardless of other criteria), so untamed mobs will be removed first. If two mobs are both tamed or both untamed, the one with a saddle will have priority over the one without it, and so on. | ||